Tuesday, July 5, 2011
Learning about Golf
The players elect to play either 9 holes or 18 holes. If you are a beginner, I suggest you start playing 9 holes as it allows you to get the feel for the game within a respectable time frame.
The aim of golf is to hit a golf ball with a golf club and get the ball into a hole with the least number of shots (called "strokes"). The person that gets around the golf course in the least number of strokes wins.
Each hole has a "Par", this tells the player the average amount of strokes it should take them to get their ball into the hole.
Players hit off from the Teeing ground, most players call it the "Tee". The player will use a golf ball tee to raise their ball to the height of their liking and then they use a golf club to hit the ball. Their goal is to hit the ball as far up the Fairway as possible. The Fairway is usually mowed grass, but may still be uneven.
Each Player then takes their turn to "Tee off". The players will then go find their golf balls. The player who hit their ball the shortest distance will then hit their ball up the fairway aiming to get it on the "green"
The golf green is an area of the course that is smooth and has very short neatly mowed grass. However, the green will usually have a slope on it to make it harder! Somewhere on the green is a hole with a flag sticking out of it. This is your target.
Once the golf ball is on the green, the player will wait their turn and then putt the ball toward the hole aiming to get the ball in the hole. Putting means to hit the ball along the ground. The player with the ball the furthest from the hole will usually go first.
When the player is lining up their shot another player will usually hold the flag stick. This is so the player taking the shot can line it up with the flag. Once the player has hit the ball, the second player will remove the flag.
Once all players have managed to get their golf ball in the hole, they record their scores and move onto the next hole.
Sounds easy doesn't it, well there are a few other things you need to be aware of.
Around the course you will come across a number of obstacles that have been created by the course designers to make your game of golf a bit more challenging and memorable.
The first obstacle is called the "Sand Bunker". This is an area of the course that resembles a sand pit, but they are not as much fun. The Sand Bunker is usually in a sunken area of the course and can have high sides to make it harder for you to hit the ball out. If the player hits their ball in a sand bunker, they will need to hit their ball out of it.
The second obstacle is the "Water Hazard". A water hazard can be a small stream, a pond, or a lake. The water hazard brings the psychology of golf into play, and some player swear the water hazard has a magnetic pull that magically attracts their golf ball toward them.
If the ball lands in a water hazard, most players will recover their ball and drop it as close as possible on the bank. If the player elects to do this they add a penalty of 1 to their score.
The third obstacle are man made hazards, these can be immovable objects such as light posts or benches, or they can be movable items such as rakes, hoses or golf carts.
If a player comes across a man made hazard they can elect to move the hazard, but they are not allowed to move their golf ball. If the golf ball is moved then a penalty shot of 1 is added to the players score.
The fourth obstacle are natural hazards, these can be leaves, twigs, sticks, or stones. The player can move these natural hazards, but they are not allowed to move their golf ball. If the golf ball is moved a penalty shot of 1 is added to their score.
Every golf course has a clearly marked boundary. If the player hits their ball "out of bounds" they must take the shot again from its original location. A penalty shot of 1 is added to their score.
Friday, April 15, 2011
7 Tips for Fantasy Baseball beginners
Fantasy baseball has been a great part of my life over the past few years. I have won and lost my fair share of fantasy baseball leagues. In my experience, I learned a few things about fantasy baseball, I would like to share. I've compiled seven tips that will prove beneficial for any sports fan new to fantasy baseball world.
1. You must put some serious time in to know the players and draft trends. Fantasy baseball leagues are more often than not won and lost during the draft. The draft sets your roster throughout the season. You can never prepare drafts in my opinion.
2. draft the best player available. When it comes time to make your pick does not Let favoritism get in the game. You must select the best players not your favorite players. I have found this is difficult to even after all these years. But in order to build a successful team bias must be left at the door.
3. draft closers. In most fantasy baseball leagues saves is an out-weighed category. This fact alone should tell you always prepare a at the top of the line closer, you'll have a chance. Preparing a top closer you win easily this category week after week.
4. Stay away from drafting players based on potential. When it comes to drafting hyped players stay away. Always draft established actors. In this way, you can feel confident in your team likely performance prior to opening day.
5. spring training statistics are not consistently over season Stretch. Often times a player get hot while playing in the pre-season exhibition game. These actors can act as a person to prepare for your team, but they are not. The drafting as this will be the death of the team. Stick to that work, and that is by preparing them with experience.
6. Use league rules to your advantage. One rule very common in the beginner leagues is an unlimited roster moves. This rule, you can add and drop and the power to trade players when you want without any restriction. What could be better? Keep your eyes on the players to get better as the season progresses and pick, you must add them to your roster at the right time.
7. be an active owner. Teams normally win in fantasy leagues have the most active owners. These owners will send messages to other owners, constantly makes the player research, listen to baseball experts, see MLB games every day and always make your team better whether it be through free agency or trades. In fantasy baseball move you cannot afford to be afraid to make risky. At the end of the road may or may not pay from but no matter what you want to learn to play in the future.
If you're looking for a leg up on your fantasy baseball competition then use these seven tips. I guarantee that you will go into your fantasy draft feel confidence and ready to dominate your League. Hope you find these tips useful. Good luck and have fun!